Added Epilogue!


There are quite a few players who wanted more from rococo. 

I hope this post-credits sequence does the trick! 

Use WASD and the jumping mechanic to explore the world and pick up cookies at points of interest. R resets the player if you glitch out or get stuck. Escape will reload the level in WebGL and quit in Windows. 

There was a lot of reengineering to make this new player motion work. This update has been a long time coming! 

I look forward to reusing the mechanic in a more sophisticated way in a future project! Give me a follow if you'd like notifications for new stuff. 

This build of rococo is going into maintenance so let me know if you encounter bugs or would like to see a linux/Mac build. 



You can even explore the [ o u t e r  z o ne ], though the pale horse isn't included. 

Files

Rococo_WIN_Build01.zip 66 MB
Aug 17, 2020

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