Added Epilogue!
There are quite a few players who wanted more from rococo.
I hope this post-credits sequence does the trick!
Use WASD and the jumping mechanic to explore the world and pick up cookies at points of interest. R resets the player if you glitch out or get stuck. Escape will reload the level in WebGL and quit in Windows.
There was a lot of reengineering to make this new player motion work. This update has been a long time coming!
I look forward to reusing the mechanic in a more sophisticated way in a future project! Give me a follow if you'd like notifications for new stuff.
This build of rococo is going into maintenance so let me know if you encounter bugs or would like to see a linux/Mac build.
You can even explore the [ o u t e r z o ne ], though the pale horse isn't included.
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